Files
DisplayFlow/demo/windows_sender/NetworkSender.h

31 lines
619 B
C++

#pragma once
#include <winsock2.h>
#include <ws2tcpip.h>
#include <string>
#include <vector>
#include <cstdint>
#pragma comment(lib, "ws2_32.lib")
struct PacketHeader {
uint64_t timestamp;
uint32_t width;
uint32_t height;
uint32_t frameType; // 0=I, 1=P
uint32_t dataSize;
};
class NetworkSender {
public:
NetworkSender();
~NetworkSender();
bool Initialize(const std::string& ip, int port);
bool SendFrame(const std::vector<uint8_t>& data, uint64_t timestamp, int width, int height, bool isKeyFrame);
private:
SOCKET socket_ = INVALID_SOCKET;
sockaddr_in destAddr_;
};