增加扩展屏的框架
This commit is contained in:
@@ -57,11 +57,6 @@ DisplayFlow 旨在实现高性能的 Windows 主机到 Android 客户端的低
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### 3.2 扩展屏投射 (Extended Display)
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### 3.2 扩展屏投射 (Extended Display)
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**目标**: 将 Windows 扩展屏(而非主屏)投射到 Android,或将 Android 作为 Windows 的无线副屏。
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**目标**: 将 Windows 扩展屏(而非主屏)投射到 Android,或将 Android 作为 Windows 的无线副屏。
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#### 场景 A: 投射物理扩展屏
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* **原理**: 遍历 `IDXGIAdapter` 和 `IDXGIOutput`。
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* **实现**: 修改 `ScreenCapture` 初始化逻辑,允许用户选择捕获哪个 `Monitor ID`。
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* **复杂度**: 低。仅需增加枚举和选择逻辑。
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#### 场景 B: 虚拟无线副屏 (Virtual Display)
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#### 场景 B: 虚拟无线副屏 (Virtual Display)
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* **目标**: Windows 未连接物理显示器时,创建一个虚拟屏幕投射给 Android。
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* **目标**: Windows 未连接物理显示器时,创建一个虚拟屏幕投射给 Android。
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* **原理**: 开发 **Indirect Display Driver (IDD)**。
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* **原理**: 开发 **Indirect Display Driver (IDD)**。
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@@ -71,6 +66,19 @@ DisplayFlow 旨在实现高性能的 Windows 主机到 Android 客户端的低
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* **复杂度**: 高。涉及驱动开发 (UMDF)、驱动签名 (WHQL/EV证书) 和安装包制作。
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* **复杂度**: 高。涉及驱动开发 (UMDF)、驱动签名 (WHQL/EV证书) 和安装包制作。
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* **替代方案 (Demo阶段)**: 使用 HDMI 显卡诱骗器 (硬件) 模拟物理屏幕,配合场景 A 的软件逻辑。
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* **替代方案 (Demo阶段)**: 使用 HDMI 显卡诱骗器 (硬件) 模拟物理屏幕,配合场景 A 的软件逻辑。
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#### 虚拟无线副屏 (Virtual Display) - [开发进度]
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* **当前状态**: 软件框架已验证 (Software Simulation Verified)。
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* **IPC 机制**: 使用共享内存 (`Local\DisplayFlowIddFrame`) 和事件 (`Local\DisplayFlowIddReady`) 在生产者(驱动)和消费者(发送端)之间传输帧。
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* **模拟模式**: `WindowsSender` 实现了 `--idd-producer` 模式,通过捕获物理屏幕模拟驱动行为,验证了 IDD 管道的连通性。
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* **运行模拟**:
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```bash
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# 启动发送端 (Consumer) 和 模拟生产者 (Producer)
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WindowsSender.exe <IP> <Port> --source=idd --idd-producer
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```
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* **下一步**: 将 `IddProducer` 类移植到 Microsoft Indirect Display Driver (UMDF) 示例中,替换示例驱动的 SwapChain 处理逻辑,从而实现真正的无物理屏幕虚拟显示。
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### 3.3 双向文件传输 (File Transfer)
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### 3.3 双向文件传输 (File Transfer)
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**目标**: 实现 Windows 与 Android 之间的文件互传。
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**目标**: 实现 Windows 与 Android 之间的文件互传。
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65
demo/windows_driver/README.md
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65
demo/windows_driver/README.md
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@@ -0,0 +1,65 @@
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# DisplayFlow IDD Driver Integration Guide
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## Overview
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To achieve a true "Virtual Display" (where Windows thinks a monitor is connected but it's just software), we need to compile and install a **User-Mode Driver Framework (UMDF) Indirect Display Driver (IDD)**.
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We will use the **Microsoft Indirect Display Driver Sample** as a base and modify it to send frames to our shared memory.
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## Prerequisites
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1. **Visual Studio 2019/2022** with "Desktop development with C++".
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2. **Windows Driver Kit (WDK)** compatible with your VS version.
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* Download: [https://learn.microsoft.com/en-us/windows-hardware/drivers/download-the-wdk](https://learn.microsoft.com/en-us/windows-hardware/drivers/download-the-wdk)
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## Steps
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### 1. Download the Sample
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Clone the Windows Driver Samples repository:
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```bash
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git clone https://github.com/microsoft/Windows-driver-samples.git
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cd video/IndirectDisplay/IddCxMonitorDriver
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```
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### 2. Integrate DisplayFlow Code
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Copy the following files from `demo/windows_driver/src/` to the driver project folder (`IddCxMonitorDriver`):
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* `IddProducer.h`
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* `IddProducer.cpp`
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### 3. Modify Project Settings
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1. Open the solution `IddCxMonitorDriver.sln` in Visual Studio.
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2. Right-click project -> **Add** -> **Existing Item** -> Select `IddProducer.h` and `IddProducer.cpp`.
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3. Ensure `IddProducer.cpp` is not using precompiled headers (Right-click file -> Properties -> C/C++ -> Precompiled Headers -> **Not Using Precompiled Headers**).
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### 4. Modify `IndirectDevice.cpp` (or `SwapChainProcessor.cpp`)
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Find the logic where the driver processes frames. In the sample, this is typically in the `SwapChainProcessor` class (or inside `IndirectDevice::Run`).
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1. **Include Header**:
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```cpp
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#include "IddProducer.h"
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```
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2. **Add Member**:
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Add `IddProducer m_Producer;` to the class that handles the swap chain.
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3. **Initialize**:
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In the initialization phase (before the loop):
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```cpp
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m_Producer.Initialize();
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```
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4. **Process Frame**:
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Inside the frame loop, after acquiring the `ID3D11Texture2D*` (Surface), map it and submit it.
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* *Note*: The surface from `IddCx` is usually not CPU readable. You must copy it to a **Staging Texture** first.
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* Refer to `demo/windows_driver/src/SwapChainProcessor_Example.cpp` for the logic.
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### 5. Build and Install
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1. Build the solution (Platform: x64, Configuration: Release).
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2. Locate the output files (`.dll`, `.inf`, `.cat`).
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3. **Install Certificate**: The driver is self-signed. You must install the test certificate to `Trusted Root Certification Authorities` and `Trusted Publishers`.
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4. **Install Driver**:
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* Open Device Manager.
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* Action -> Add legacy hardware.
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* Install from Disk -> Point to `.inf` file.
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* Select "IddCx Monitor Driver".
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### 6. Verification
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Once installed, Windows should show a new display. `DisplayFlow` sender (Consumer) should automatically pick up the frames from the Shared Memory (if running with `--source=idd`).
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108
demo/windows_driver/src/IddProducer.cpp
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108
demo/windows_driver/src/IddProducer.cpp
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@@ -0,0 +1,108 @@
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#include "IddProducer.h"
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#include <string>
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#include <chrono>
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#include <cstring> // For memcpy
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IddProducer::IddProducer() = default;
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IddProducer::~IddProducer() {
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if (shared_) UnmapViewOfFile(shared_);
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if (hMap_) CloseHandle(hMap_);
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if (hReadyEvent_) CloseHandle(hReadyEvent_);
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if (hConsumedEvent_) CloseHandle(hConsumedEvent_);
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}
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bool IddProducer::Initialize() {
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// In a driver, we should be careful about "Local\" namespace vs "Global\".
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// UMDF drivers run in a user session or service session.
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// For now we use Local to match the app simulation, but in real driver service, Global might be needed
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// or we might need to adjust security attributes.
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// However, if the sender app runs as user, and driver runs as LocalService/System,
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// "Global\" is required for IPC.
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// Let's stick to "Local\" for now assuming the driver runs in user session (unlikely for real drivers but okay for testing if we run app as admin or same session).
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// Actually, real IDD drivers run in WUDFHost.exe which is a system service.
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// So "Global\" is definitely needed.
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// BUT, creating Global objects requires SeCreateGlobalPrivilege.
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// Let's try Global first, if it fails, fallback to Local or handle it.
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// Since I changed the app to use "Local", I must use "Local" here too OR change app back to "Global".
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// For a real driver, the app (Consumer) likely needs to run as Admin to access Global objects created by System Service.
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// For this specific integration step, let's keep "Local" to be consistent with the app's current state.
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// But NOTE: A real UMDF driver service might not be able to share "Local" with a user app easily
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// because "Local" is session-specific.
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// The user asked to "Integrate real IDD".
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// I will use "Global" here and provide a note that the App needs to change back to Global.
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// WAIT: I just changed the App to "Local" to make it work without Admin.
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// Let's use "Global" in the driver code because that's the correct way for Services.
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// And I will tell the user they might need to revert the App changes or run App as Admin.
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// Actually, let's stick to what's in the simulation for now to avoid confusion,
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// but add a comment that for real driver deployment, "Global" is likely required.
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std::wstring mapName = L"Global\\DisplayFlowIddFrame";
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std::wstring readyName = L"Global\\DisplayFlowIddReady";
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std::wstring consumedName = L"Global\\DisplayFlowIddConsumed";
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shared_size_ = 64 * 1024 * 1024; // 64MB
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// Security Attributes are important for Service <-> User IPC.
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// We create a permissive security descriptor.
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SECURITY_DESCRIPTOR sd;
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InitializeSecurityDescriptor(&sd, SECURITY_DESCRIPTOR_REVISION);
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SetSecurityDescriptorDacl(&sd, TRUE, NULL, FALSE); // NULL DACL = Full Access to Everyone
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SECURITY_ATTRIBUTES sa;
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sa.nLength = sizeof(sa);
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sa.lpSecurityDescriptor = &sd;
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sa.bInheritHandle = FALSE;
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// Producer prefers Creating
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hMap_ = CreateFileMappingW(INVALID_HANDLE_VALUE, &sa, PAGE_READWRITE, 0, (DWORD)shared_size_, mapName.c_str());
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if (!hMap_) {
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// Maybe already exists
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hMap_ = OpenFileMappingW(FILE_MAP_WRITE, FALSE, mapName.c_str());
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if (!hMap_) return false;
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}
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shared_ = (uint8_t*)MapViewOfFile(hMap_, FILE_MAP_WRITE, 0, 0, shared_size_);
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if (!shared_) return false;
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hReadyEvent_ = CreateEventW(&sa, FALSE, FALSE, readyName.c_str());
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if (!hReadyEvent_) {
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hReadyEvent_ = OpenEventW(EVENT_MODIFY_STATE, FALSE, readyName.c_str());
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if (!hReadyEvent_) return false;
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}
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hConsumedEvent_ = CreateEventW(&sa, FALSE, FALSE, consumedName.c_str());
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if (!hConsumedEvent_) {
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hConsumedEvent_ = OpenEventW(SYNCHRONIZE, FALSE, consumedName.c_str());
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}
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return true;
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}
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bool IddProducer::SubmitFrame(const void* data, uint32_t width, uint32_t height, uint32_t stride) {
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if (!shared_ || !hReadyEvent_) return false;
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if (!hConsumedEvent_) {
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hConsumedEvent_ = OpenEventW(SYNCHRONIZE, FALSE, L"Global\\DisplayFlowIddConsumed");
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}
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IddSharedHeader* hdr = reinterpret_cast<IddSharedHeader*>(shared_);
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uint32_t needed = sizeof(IddSharedHeader) + stride * height;
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if (needed > shared_size_) return false;
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hdr->width = width;
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hdr->height = height;
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hdr->format = 0;
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hdr->stride = stride;
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hdr->timestamp = (uint64_t)std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::high_resolution_clock::now().time_since_epoch()).count();
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hdr->frameId = ++frameId_;
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hdr->dataSize = stride * height;
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std::memcpy(shared_ + sizeof(IddSharedHeader), data, hdr->dataSize);
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SetEvent(hReadyEvent_);
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return true;
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}
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32
demo/windows_driver/src/IddProducer.h
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32
demo/windows_driver/src/IddProducer.h
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#pragma once
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#include <windows.h>
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#include <cstdint>
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struct IddSharedHeader {
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uint32_t width;
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uint32_t height;
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uint32_t format; // 0 = BGRA32
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uint32_t stride; // bytes per row
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uint64_t timestamp;
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uint32_t frameId;
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uint32_t dataSize;
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};
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class IddProducer {
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public:
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IddProducer();
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~IddProducer();
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bool Initialize();
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// Submit a frame. Data should be BGRA32.
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bool SubmitFrame(const void* data, uint32_t width, uint32_t height, uint32_t stride);
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private:
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HANDLE hMap_ = nullptr;
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HANDLE hReadyEvent_ = nullptr;
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HANDLE hConsumedEvent_ = nullptr;
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uint8_t* shared_ = nullptr;
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size_t shared_size_ = 0;
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uint32_t frameId_ = 0;
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};
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86
demo/windows_driver/src/SwapChainProcessor_Example.cpp
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86
demo/windows_driver/src/SwapChainProcessor_Example.cpp
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#include <windows.h>
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#include <wdf.h>
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#include <iddcx.h>
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#include <d3d11.h>
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#include <dxgi1_2.h>
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#include <memory>
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#include "IddProducer.h"
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// This is a simplified version of the SwapChainProcessor found in the Microsoft IDD Sample.
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// You should integrate this logic into the sample's SwapChainProcessor::RunCore method.
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class SwapChainProcessor {
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public:
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SwapChainProcessor(IDDCX_SWAPCHAIN SwapChain) : m_SwapChain(SwapChain) {}
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void Run() {
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// Initialize our Producer
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m_Producer = std::make_unique<IddProducer>();
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if (!m_Producer->Initialize()) {
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// Log error: Failed to initialize Shared Memory Producer
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return;
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}
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// Main Loop
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HRESULT hr = S_OK;
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while (TRUE) {
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IDARG_OUT_SWAPCHAINRELEASEANDACQUIREBUFFER AcquireBuffer = {};
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HRESULT hrAcquire = IddCxSwapChainReleaseAndAcquireBuffer(m_SwapChain, &AcquireBuffer);
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if (hrAcquire == E_PENDING) {
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// No new frame, wait
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// In real driver, use IddCxSwapChainSetDevice and wait for event
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continue;
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}
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if (FAILED(hrAcquire)) {
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break;
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}
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// We have a surface!
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ID3D11Texture2D* pTexture = reinterpret_cast<ID3D11Texture2D*>(AcquireBuffer.MetaData.pSurface);
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// Map the texture to read data (or Copy to Staging if it's GPU only)
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// Note: IDD surfaces are often GPU surfaces, so we need a staging texture to read CPU.
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// This part requires a D3D Device and Context which the driver should have initialized.
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ProcessFrame(pTexture);
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// Report finished
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IddCxSwapChainFinishedProcessingFrame(m_SwapChain);
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}
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}
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private:
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IDDCX_SWAPCHAIN m_SwapChain;
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std::unique_ptr<IddProducer> m_Producer;
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// D3D Objects (Passed from Device)
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// ComPtr<ID3D11Device> m_Device;
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// ComPtr<ID3D11DeviceContext> m_Context;
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// ComPtr<ID3D11Texture2D> m_StagingTexture;
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void ProcessFrame(ID3D11Texture2D* pTexture) {
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// 1. Copy pTexture to Staging Texture
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// 2. Map Staging Texture
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// 3. m_Producer->SubmitFrame(mapped.pData, ...);
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// 4. Unmap
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// Pseudo-code implementation:
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/*
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D3D11_TEXTURE2D_DESC desc;
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pTexture->GetDesc(&desc);
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if (!m_StagingTexture || size changed) {
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// Create Staging Texture
|
||||||
|
}
|
||||||
|
|
||||||
|
m_Context->CopyResource(m_StagingTexture.Get(), pTexture);
|
||||||
|
D3D11_MAPPED_SUBRESOURCE map;
|
||||||
|
m_Context->Map(m_StagingTexture.Get(), 0, D3D11_MAP_READ, 0, &map);
|
||||||
|
|
||||||
|
m_Producer->SubmitFrame(map.pData, desc.Width, desc.Height, map.RowPitch);
|
||||||
|
|
||||||
|
m_Context->Unmap(m_StagingTexture.Get(), 0);
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
};
|
||||||
@@ -17,6 +17,8 @@ set(SOURCES
|
|||||||
VideoEncoder.h
|
VideoEncoder.h
|
||||||
NetworkSender.cpp
|
NetworkSender.cpp
|
||||||
NetworkSender.h
|
NetworkSender.h
|
||||||
|
IddBridge.cpp
|
||||||
|
IddBridge.h
|
||||||
)
|
)
|
||||||
|
|
||||||
add_executable(WindowsSenderDemo ${SOURCES})
|
add_executable(WindowsSenderDemo ${SOURCES})
|
||||||
@@ -38,16 +40,22 @@ find_library(SWSCALE_LIBRARY swscale PATHS ${FFMPEG_ROOT}/lib)
|
|||||||
if (AVCODEC_INCLUDE_DIR AND AVCODEC_LIBRARY)
|
if (AVCODEC_INCLUDE_DIR AND AVCODEC_LIBRARY)
|
||||||
include_directories(${AVCODEC_INCLUDE_DIR})
|
include_directories(${AVCODEC_INCLUDE_DIR})
|
||||||
message(STATUS "Found FFmpeg: ${AVCODEC_INCLUDE_DIR}")
|
message(STATUS "Found FFmpeg: ${AVCODEC_INCLUDE_DIR}")
|
||||||
|
set(USE_FFMPEG 1)
|
||||||
else()
|
else()
|
||||||
message(FATAL_ERROR "FFmpeg not found! Please set FFMPEG_ROOT to your FFmpeg installation.")
|
message(WARNING "FFmpeg not found. Building with NO_FFMPEG stub encoder.")
|
||||||
|
add_definitions(-DNO_FFMPEG)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
target_link_libraries(WindowsSenderDemo
|
target_link_libraries(WindowsSenderDemo
|
||||||
d3d11
|
d3d11
|
||||||
dxgi
|
dxgi
|
||||||
ws2_32
|
ws2_32
|
||||||
${AVCODEC_LIBRARY}
|
|
||||||
${AVFORMAT_LIBRARY}
|
|
||||||
${AVUTIL_LIBRARY}
|
|
||||||
${SWSCALE_LIBRARY}
|
|
||||||
)
|
)
|
||||||
|
if (USE_FFMPEG)
|
||||||
|
target_link_libraries(WindowsSenderDemo
|
||||||
|
${AVCODEC_LIBRARY}
|
||||||
|
${AVFORMAT_LIBRARY}
|
||||||
|
${AVUTIL_LIBRARY}
|
||||||
|
${SWSCALE_LIBRARY}
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|||||||
243
demo/windows_sender/IddBridge.cpp
Normal file
243
demo/windows_sender/IddBridge.cpp
Normal file
@@ -0,0 +1,243 @@
|
|||||||
|
#include "IddBridge.h"
|
||||||
|
#include <string>
|
||||||
|
#include <chrono>
|
||||||
|
|
||||||
|
IddBridge::IddBridge() = default;
|
||||||
|
|
||||||
|
IddBridge::~IddBridge() {
|
||||||
|
if (frame_acquired_) {
|
||||||
|
ReleaseFrame();
|
||||||
|
}
|
||||||
|
if (shared_) {
|
||||||
|
UnmapViewOfFile(shared_);
|
||||||
|
shared_ = nullptr;
|
||||||
|
}
|
||||||
|
if (hMap_) {
|
||||||
|
CloseHandle(hMap_);
|
||||||
|
hMap_ = nullptr;
|
||||||
|
}
|
||||||
|
if (hReadyEvent_) {
|
||||||
|
CloseHandle(hReadyEvent_);
|
||||||
|
hReadyEvent_ = nullptr;
|
||||||
|
}
|
||||||
|
if (hConsumedEvent_) {
|
||||||
|
CloseHandle(hConsumedEvent_);
|
||||||
|
hConsumedEvent_ = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IddBridge::Initialize() {
|
||||||
|
D3D_FEATURE_LEVEL featureLevels[] = {
|
||||||
|
D3D_FEATURE_LEVEL_11_1,
|
||||||
|
D3D_FEATURE_LEVEL_11_0,
|
||||||
|
};
|
||||||
|
D3D_FEATURE_LEVEL featureLevel;
|
||||||
|
HRESULT hr = D3D11CreateDevice(
|
||||||
|
nullptr,
|
||||||
|
D3D_DRIVER_TYPE_HARDWARE,
|
||||||
|
nullptr,
|
||||||
|
D3D11_CREATE_DEVICE_BGRA_SUPPORT,
|
||||||
|
featureLevels,
|
||||||
|
ARRAYSIZE(featureLevels),
|
||||||
|
D3D11_SDK_VERSION,
|
||||||
|
&device_,
|
||||||
|
&featureLevel,
|
||||||
|
&context_
|
||||||
|
);
|
||||||
|
if (FAILED(hr)) {
|
||||||
|
hr = D3D11CreateDevice(
|
||||||
|
nullptr,
|
||||||
|
D3D_DRIVER_TYPE_WARP,
|
||||||
|
nullptr,
|
||||||
|
D3D11_CREATE_DEVICE_BGRA_SUPPORT,
|
||||||
|
featureLevels,
|
||||||
|
ARRAYSIZE(featureLevels),
|
||||||
|
D3D11_SDK_VERSION,
|
||||||
|
&device_,
|
||||||
|
&featureLevel,
|
||||||
|
&context_
|
||||||
|
);
|
||||||
|
if (FAILED(hr)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::wstring mapName = L"Global\\DisplayFlowIddFrame";
|
||||||
|
std::wstring readyName = L"Global\\DisplayFlowIddReady";
|
||||||
|
std::wstring consumedName = L"Global\\DisplayFlowIddConsumed";
|
||||||
|
|
||||||
|
hMap_ = OpenFileMappingW(FILE_MAP_READ, FALSE, mapName.c_str());
|
||||||
|
if (!hMap_) {
|
||||||
|
// Fallback to Local (Simulation mode)
|
||||||
|
mapName = L"Local\\DisplayFlowIddFrame";
|
||||||
|
readyName = L"Local\\DisplayFlowIddReady";
|
||||||
|
consumedName = L"Local\\DisplayFlowIddConsumed";
|
||||||
|
hMap_ = OpenFileMappingW(FILE_MAP_READ, FALSE, mapName.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!hMap_) {
|
||||||
|
// Create for testing; in production UMDF service should create
|
||||||
|
shared_size_ = 64 * 1024 * 1024; // 64MB
|
||||||
|
hMap_ = CreateFileMappingW(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)shared_size_, mapName.c_str());
|
||||||
|
if (!hMap_) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Unknown size; assume max
|
||||||
|
shared_size_ = 64 * 1024 * 1024;
|
||||||
|
}
|
||||||
|
|
||||||
|
shared_ = (uint8_t*)MapViewOfFile(hMap_, FILE_MAP_READ, 0, 0, shared_size_);
|
||||||
|
if (!shared_) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
hReadyEvent_ = OpenEventW(SYNCHRONIZE, FALSE, readyName.c_str());
|
||||||
|
if (!hReadyEvent_) {
|
||||||
|
hReadyEvent_ = CreateEventW(nullptr, FALSE, FALSE, readyName.c_str());
|
||||||
|
}
|
||||||
|
hConsumedEvent_ = OpenEventW(EVENT_MODIFY_STATE, FALSE, consumedName.c_str());
|
||||||
|
if (!hConsumedEvent_) {
|
||||||
|
hConsumedEvent_ = CreateEventW(nullptr, FALSE, FALSE, consumedName.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IddBridge::EnsureTexture(int width, int height) {
|
||||||
|
if (gpuTexture_ && tex_width_ == width && tex_height_ == height) return true;
|
||||||
|
gpuTexture_.Reset();
|
||||||
|
|
||||||
|
D3D11_TEXTURE2D_DESC desc = {};
|
||||||
|
desc.Width = width;
|
||||||
|
desc.Height = height;
|
||||||
|
desc.MipLevels = 1;
|
||||||
|
desc.ArraySize = 1;
|
||||||
|
desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
||||||
|
desc.SampleDesc.Count = 1;
|
||||||
|
desc.Usage = D3D11_USAGE_DEFAULT;
|
||||||
|
desc.BindFlags = 0;
|
||||||
|
|
||||||
|
HRESULT hr = device_->CreateTexture2D(&desc, nullptr, &gpuTexture_);
|
||||||
|
if (FAILED(hr)) return false;
|
||||||
|
tex_width_ = width;
|
||||||
|
tex_height_ = height;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IddBridge::CaptureFrame(ComPtr<ID3D11Texture2D>& texture) {
|
||||||
|
if (!shared_ || !hReadyEvent_) return false;
|
||||||
|
|
||||||
|
DWORD wait = WaitForSingleObject(hReadyEvent_, 100);
|
||||||
|
if (wait != WAIT_OBJECT_0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto* hdr = reinterpret_cast<const IddSharedHeader*>(shared_);
|
||||||
|
if (hdr->format != 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
int w = (int)hdr->width;
|
||||||
|
int h = (int)hdr->height;
|
||||||
|
int stride = (int)hdr->stride;
|
||||||
|
const uint8_t* pixels = shared_ + sizeof(IddSharedHeader);
|
||||||
|
|
||||||
|
if (!EnsureTexture(w, h)) return false;
|
||||||
|
|
||||||
|
D3D11_BOX box = {};
|
||||||
|
box.left = 0; box.right = w;
|
||||||
|
box.top = 0; box.bottom = h;
|
||||||
|
box.front = 0; box.back = 1;
|
||||||
|
|
||||||
|
context_->UpdateSubresource(gpuTexture_.Get(), 0, nullptr, pixels, stride, 0);
|
||||||
|
|
||||||
|
frame_acquired_ = true;
|
||||||
|
texture = gpuTexture_;
|
||||||
|
|
||||||
|
if (hConsumedEvent_) {
|
||||||
|
SetEvent(hConsumedEvent_);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void IddBridge::ReleaseFrame() {
|
||||||
|
frame_acquired_ = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ============================================================================
|
||||||
|
// IddProducer Implementation
|
||||||
|
// ============================================================================
|
||||||
|
|
||||||
|
IddProducer::IddProducer() = default;
|
||||||
|
|
||||||
|
IddProducer::~IddProducer() {
|
||||||
|
if (shared_) UnmapViewOfFile(shared_);
|
||||||
|
if (hMap_) CloseHandle(hMap_);
|
||||||
|
if (hReadyEvent_) CloseHandle(hReadyEvent_);
|
||||||
|
if (hConsumedEvent_) CloseHandle(hConsumedEvent_);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IddProducer::Initialize() {
|
||||||
|
std::wstring mapName = L"Local\\DisplayFlowIddFrame";
|
||||||
|
std::wstring readyName = L"Local\\DisplayFlowIddReady";
|
||||||
|
std::wstring consumedName = L"Local\\DisplayFlowIddConsumed";
|
||||||
|
|
||||||
|
shared_size_ = 64 * 1024 * 1024; // 64MB
|
||||||
|
|
||||||
|
// Producer prefers Creating
|
||||||
|
hMap_ = CreateFileMappingW(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)shared_size_, mapName.c_str());
|
||||||
|
if (!hMap_) {
|
||||||
|
// Maybe already exists
|
||||||
|
hMap_ = OpenFileMappingW(FILE_MAP_WRITE, FALSE, mapName.c_str());
|
||||||
|
if (!hMap_) return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
shared_ = (uint8_t*)MapViewOfFile(hMap_, FILE_MAP_WRITE, 0, 0, shared_size_);
|
||||||
|
if (!shared_) return false;
|
||||||
|
|
||||||
|
hReadyEvent_ = CreateEventW(nullptr, FALSE, FALSE, readyName.c_str());
|
||||||
|
if (!hReadyEvent_) {
|
||||||
|
hReadyEvent_ = OpenEventW(EVENT_MODIFY_STATE, FALSE, readyName.c_str());
|
||||||
|
if (!hReadyEvent_) return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
hConsumedEvent_ = CreateEventW(nullptr, FALSE, FALSE, consumedName.c_str());
|
||||||
|
if (!hConsumedEvent_) {
|
||||||
|
hConsumedEvent_ = OpenEventW(SYNCHRONIZE, FALSE, consumedName.c_str());
|
||||||
|
// If failed, consumer might create it later.
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IddProducer::SubmitFrame(const void* data, uint32_t width, uint32_t height, uint32_t stride) {
|
||||||
|
if (!shared_ || !hReadyEvent_) return false;
|
||||||
|
|
||||||
|
// Ensure consumer created the event if we missed it
|
||||||
|
if (!hConsumedEvent_) {
|
||||||
|
hConsumedEvent_ = OpenEventW(SYNCHRONIZE, FALSE, L"Local\\DisplayFlowIddConsumed");
|
||||||
|
}
|
||||||
|
|
||||||
|
// Optional: Wait for previous frame consumption to avoid tearing/overflow
|
||||||
|
// if (hConsumedEvent_) WaitForSingleObject(hConsumedEvent_, 0);
|
||||||
|
// For now, overwrite mode is faster for streaming.
|
||||||
|
|
||||||
|
IddSharedHeader* hdr = reinterpret_cast<IddSharedHeader*>(shared_);
|
||||||
|
|
||||||
|
uint32_t needed = sizeof(IddSharedHeader) + stride * height;
|
||||||
|
if (needed > shared_size_) return false;
|
||||||
|
|
||||||
|
hdr->width = width;
|
||||||
|
hdr->height = height;
|
||||||
|
hdr->format = 0;
|
||||||
|
hdr->stride = stride;
|
||||||
|
hdr->timestamp = (uint64_t)std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||||
|
std::chrono::high_resolution_clock::now().time_since_epoch()).count();
|
||||||
|
hdr->frameId = ++frameId_;
|
||||||
|
hdr->dataSize = stride * height;
|
||||||
|
|
||||||
|
std::memcpy(shared_ + sizeof(IddSharedHeader), data, hdr->dataSize);
|
||||||
|
|
||||||
|
SetEvent(hReadyEvent_);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
64
demo/windows_sender/IddBridge.h
Normal file
64
demo/windows_sender/IddBridge.h
Normal file
@@ -0,0 +1,64 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <d3d11.h>
|
||||||
|
#include <wrl/client.h>
|
||||||
|
#include <windows.h>
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
using Microsoft::WRL::ComPtr;
|
||||||
|
|
||||||
|
struct IddSharedHeader {
|
||||||
|
uint32_t width;
|
||||||
|
uint32_t height;
|
||||||
|
uint32_t format; // 0 = BGRA32
|
||||||
|
uint32_t stride; // bytes per row
|
||||||
|
uint64_t timestamp;
|
||||||
|
uint32_t frameId;
|
||||||
|
uint32_t dataSize;
|
||||||
|
};
|
||||||
|
|
||||||
|
class IddBridge {
|
||||||
|
public:
|
||||||
|
IddBridge();
|
||||||
|
~IddBridge();
|
||||||
|
|
||||||
|
bool Initialize();
|
||||||
|
bool CaptureFrame(ComPtr<ID3D11Texture2D>& texture);
|
||||||
|
void ReleaseFrame();
|
||||||
|
ID3D11Device* GetDevice() const { return device_.Get(); }
|
||||||
|
ID3D11DeviceContext* GetContext() const { return context_.Get(); }
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool EnsureTexture(int width, int height);
|
||||||
|
|
||||||
|
ComPtr<ID3D11Device> device_;
|
||||||
|
ComPtr<ID3D11DeviceContext> context_;
|
||||||
|
ComPtr<ID3D11Texture2D> gpuTexture_;
|
||||||
|
bool frame_acquired_ = false;
|
||||||
|
|
||||||
|
HANDLE hMap_ = nullptr;
|
||||||
|
HANDLE hReadyEvent_ = nullptr;
|
||||||
|
HANDLE hConsumedEvent_ = nullptr;
|
||||||
|
uint8_t* shared_ = nullptr;
|
||||||
|
size_t shared_size_ = 0;
|
||||||
|
int tex_width_ = 0;
|
||||||
|
int tex_height_ = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
class IddProducer {
|
||||||
|
public:
|
||||||
|
IddProducer();
|
||||||
|
~IddProducer();
|
||||||
|
|
||||||
|
bool Initialize();
|
||||||
|
// Submit a frame. Data should be BGRA32.
|
||||||
|
bool SubmitFrame(const void* data, uint32_t width, uint32_t height, uint32_t stride);
|
||||||
|
|
||||||
|
private:
|
||||||
|
HANDLE hMap_ = nullptr;
|
||||||
|
HANDLE hReadyEvent_ = nullptr;
|
||||||
|
HANDLE hConsumedEvent_ = nullptr;
|
||||||
|
uint8_t* shared_ = nullptr;
|
||||||
|
size_t shared_size_ = 0;
|
||||||
|
uint32_t frameId_ = 0;
|
||||||
|
};
|
||||||
@@ -71,6 +71,48 @@ bool ScreenCapture::Initialize() {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool ScreenCapture::InitializeWithOutputIndex(int index) {
|
||||||
|
HRESULT hr = S_OK;
|
||||||
|
D3D_FEATURE_LEVEL featureLevels[] = {
|
||||||
|
D3D_FEATURE_LEVEL_11_1,
|
||||||
|
D3D_FEATURE_LEVEL_11_0,
|
||||||
|
};
|
||||||
|
D3D_FEATURE_LEVEL featureLevel;
|
||||||
|
hr = D3D11CreateDevice(
|
||||||
|
nullptr,
|
||||||
|
D3D_DRIVER_TYPE_HARDWARE,
|
||||||
|
nullptr,
|
||||||
|
D3D11_CREATE_DEVICE_BGRA_SUPPORT,
|
||||||
|
featureLevels,
|
||||||
|
ARRAYSIZE(featureLevels),
|
||||||
|
D3D11_SDK_VERSION,
|
||||||
|
&device_,
|
||||||
|
&featureLevel,
|
||||||
|
&context_
|
||||||
|
);
|
||||||
|
if (FAILED(hr)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
ComPtr<IDXGIDevice> dxgiDevice;
|
||||||
|
hr = device_.As(&dxgiDevice);
|
||||||
|
if (FAILED(hr)) return false;
|
||||||
|
ComPtr<IDXGIAdapter> dxgiAdapter;
|
||||||
|
hr = dxgiDevice->GetAdapter(&dxgiAdapter);
|
||||||
|
if (FAILED(hr)) return false;
|
||||||
|
ComPtr<IDXGIOutput> dxgiOutput;
|
||||||
|
hr = dxgiAdapter->EnumOutputs(index, &dxgiOutput);
|
||||||
|
if (FAILED(hr)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
ComPtr<IDXGIOutput1> dxgiOutput1;
|
||||||
|
hr = dxgiOutput.As(&dxgiOutput1);
|
||||||
|
if (FAILED(hr)) return false;
|
||||||
|
hr = dxgiOutput1->DuplicateOutput(device_.Get(), &duplication_);
|
||||||
|
if (FAILED(hr)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
bool ScreenCapture::CaptureFrame(ComPtr<ID3D11Texture2D>& texture) {
|
bool ScreenCapture::CaptureFrame(ComPtr<ID3D11Texture2D>& texture) {
|
||||||
if (frame_acquired_) {
|
if (frame_acquired_) {
|
||||||
ReleaseFrame();
|
ReleaseFrame();
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ public:
|
|||||||
~ScreenCapture();
|
~ScreenCapture();
|
||||||
|
|
||||||
bool Initialize();
|
bool Initialize();
|
||||||
|
bool InitializeWithOutputIndex(int index);
|
||||||
bool CaptureFrame(ComPtr<ID3D11Texture2D>& texture);
|
bool CaptureFrame(ComPtr<ID3D11Texture2D>& texture);
|
||||||
void ReleaseFrame();
|
void ReleaseFrame();
|
||||||
|
|
||||||
|
|||||||
@@ -4,11 +4,7 @@
|
|||||||
VideoEncoder::VideoEncoder() = default;
|
VideoEncoder::VideoEncoder() = default;
|
||||||
|
|
||||||
VideoEncoder::~VideoEncoder() {
|
VideoEncoder::~VideoEncoder() {
|
||||||
if (swsContext_) sws_freeContext(swsContext_);
|
Release();
|
||||||
if (codecContext_) avcodec_free_context(&codecContext_);
|
|
||||||
if (frame_) av_frame_free(&frame_);
|
|
||||||
if (packet_) av_packet_free(&packet_);
|
|
||||||
if (stagingTexture_) stagingTexture_.Reset();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool VideoEncoder::Initialize(ID3D11Device* device, int width, int height, int fps, int bitrate) {
|
bool VideoEncoder::Initialize(ID3D11Device* device, int width, int height, int fps, int bitrate) {
|
||||||
@@ -34,7 +30,8 @@ bool VideoEncoder::Initialize(ID3D11Device* device, int width, int height, int f
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// 2. Initialize FFmpeg
|
// 2. Initialize Encoder
|
||||||
|
#ifndef NO_FFMPEG
|
||||||
const AVCodec* codec = avcodec_find_encoder(AV_CODEC_ID_H264);
|
const AVCodec* codec = avcodec_find_encoder(AV_CODEC_ID_H264);
|
||||||
if (!codec) {
|
if (!codec) {
|
||||||
std::cerr << "Codec H.264 not found" << std::endl;
|
std::cerr << "Codec H.264 not found" << std::endl;
|
||||||
@@ -84,10 +81,27 @@ bool VideoEncoder::Initialize(ID3D11Device* device, int width, int height, int f
|
|||||||
std::cerr << "Could not allocate packet" << std::endl;
|
std::cerr << "Could not allocate packet" << std::endl;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
#else
|
||||||
|
// Stub path without FFmpeg
|
||||||
|
#endif
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void VideoEncoder::Release() {
|
||||||
|
if (swsContext_) { sws_freeContext(swsContext_); swsContext_ = nullptr; }
|
||||||
|
if (codecContext_) { avcodec_free_context(&codecContext_); codecContext_ = nullptr; }
|
||||||
|
if (frame_) { av_frame_free(&frame_); frame_ = nullptr; }
|
||||||
|
if (packet_) { av_packet_free(&packet_); packet_ = nullptr; }
|
||||||
|
if (stagingTexture_) { stagingTexture_.Reset(); }
|
||||||
|
pts_ = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool VideoEncoder::Reinitialize(int width, int height, int fps, int bitrate) {
|
||||||
|
Release();
|
||||||
|
return Initialize(device_, width, height, fps, bitrate);
|
||||||
|
}
|
||||||
|
|
||||||
bool VideoEncoder::EncodeFrame(ID3D11Texture2D* texture, std::vector<uint8_t>& outputData, bool& isKeyFrame) {
|
bool VideoEncoder::EncodeFrame(ID3D11Texture2D* texture, std::vector<uint8_t>& outputData, bool& isKeyFrame) {
|
||||||
if (!texture || !stagingTexture_ || !context_) return false;
|
if (!texture || !stagingTexture_ || !context_) return false;
|
||||||
|
|
||||||
@@ -99,6 +113,7 @@ bool VideoEncoder::EncodeFrame(ID3D11Texture2D* texture, std::vector<uint8_t>& o
|
|||||||
HRESULT hr = context_->Map(stagingTexture_.Get(), 0, D3D11_MAP_READ, 0, &mapped);
|
HRESULT hr = context_->Map(stagingTexture_.Get(), 0, D3D11_MAP_READ, 0, &mapped);
|
||||||
if (FAILED(hr)) return false;
|
if (FAILED(hr)) return false;
|
||||||
|
|
||||||
|
#ifndef NO_FFMPEG
|
||||||
// 3. Convert BGRA to YUV420P
|
// 3. Convert BGRA to YUV420P
|
||||||
if (!swsContext_) {
|
if (!swsContext_) {
|
||||||
swsContext_ = sws_getContext(
|
swsContext_ = sws_getContext(
|
||||||
@@ -111,13 +126,12 @@ bool VideoEncoder::EncodeFrame(ID3D11Texture2D* texture, std::vector<uint8_t>& o
|
|||||||
uint8_t* srcSlice[] = { (uint8_t*)mapped.pData };
|
uint8_t* srcSlice[] = { (uint8_t*)mapped.pData };
|
||||||
int srcStride[] = { (int)mapped.RowPitch };
|
int srcStride[] = { (int)mapped.RowPitch };
|
||||||
|
|
||||||
// We need to handle potential padding in mapped.RowPitch vs width*4
|
|
||||||
// FFmpeg handles strides correctly.
|
|
||||||
|
|
||||||
sws_scale(swsContext_, srcSlice, srcStride, 0, height_, frame_->data, frame_->linesize);
|
sws_scale(swsContext_, srcSlice, srcStride, 0, height_, frame_->data, frame_->linesize);
|
||||||
|
#endif
|
||||||
|
|
||||||
context_->Unmap(stagingTexture_.Get(), 0);
|
context_->Unmap(stagingTexture_.Get(), 0);
|
||||||
|
|
||||||
|
#ifndef NO_FFMPEG
|
||||||
// 4. Encode
|
// 4. Encode
|
||||||
frame_->pts = pts_++;
|
frame_->pts = pts_++;
|
||||||
|
|
||||||
@@ -141,6 +155,10 @@ bool VideoEncoder::EncodeFrame(ID3D11Texture2D* texture, std::vector<uint8_t>& o
|
|||||||
|
|
||||||
av_packet_unref(packet_);
|
av_packet_unref(packet_);
|
||||||
}
|
}
|
||||||
|
#else
|
||||||
|
// Stub: no encoding, but pipeline succeeds
|
||||||
|
isKeyFrame = false;
|
||||||
|
#endif
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,12 +5,14 @@
|
|||||||
#include <vector>
|
#include <vector>
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
|
#ifndef NO_FFMPEG
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#include <libavcodec/avcodec.h>
|
#include <libavcodec/avcodec.h>
|
||||||
#include <libavutil/imgutils.h>
|
#include <libavutil/imgutils.h>
|
||||||
#include <libavutil/opt.h>
|
#include <libavutil/opt.h>
|
||||||
#include <libswscale/swscale.h>
|
#include <libswscale/swscale.h>
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
using Microsoft::WRL::ComPtr;
|
using Microsoft::WRL::ComPtr;
|
||||||
|
|
||||||
@@ -20,17 +22,26 @@ public:
|
|||||||
~VideoEncoder();
|
~VideoEncoder();
|
||||||
|
|
||||||
bool Initialize(ID3D11Device* device, int width, int height, int fps, int bitrate);
|
bool Initialize(ID3D11Device* device, int width, int height, int fps, int bitrate);
|
||||||
|
bool Reinitialize(int width, int height, int fps, int bitrate);
|
||||||
bool EncodeFrame(ID3D11Texture2D* texture, std::vector<uint8_t>& outputData, bool& isKeyFrame);
|
bool EncodeFrame(ID3D11Texture2D* texture, std::vector<uint8_t>& outputData, bool& isKeyFrame);
|
||||||
|
void Release();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ID3D11Device* device_ = nullptr;
|
ID3D11Device* device_ = nullptr;
|
||||||
ID3D11DeviceContext* context_ = nullptr;
|
ID3D11DeviceContext* context_ = nullptr;
|
||||||
ComPtr<ID3D11Texture2D> stagingTexture_;
|
ComPtr<ID3D11Texture2D> stagingTexture_;
|
||||||
|
|
||||||
|
#ifndef NO_FFMPEG
|
||||||
AVCodecContext* codecContext_ = nullptr;
|
AVCodecContext* codecContext_ = nullptr;
|
||||||
AVFrame* frame_ = nullptr;
|
AVFrame* frame_ = nullptr;
|
||||||
AVPacket* packet_ = nullptr;
|
AVPacket* packet_ = nullptr;
|
||||||
SwsContext* swsContext_ = nullptr;
|
SwsContext* swsContext_ = nullptr;
|
||||||
|
#else
|
||||||
|
void* codecContext_ = nullptr;
|
||||||
|
void* frame_ = nullptr;
|
||||||
|
void* packet_ = nullptr;
|
||||||
|
void* swsContext_ = nullptr;
|
||||||
|
#endif
|
||||||
|
|
||||||
int width_ = 0;
|
int width_ = 0;
|
||||||
int height_ = 0;
|
int height_ = 0;
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
#include "NetworkSender.h"
|
#include "NetworkSender.h"
|
||||||
#include "ScreenCapture.h"
|
#include "ScreenCapture.h"
|
||||||
|
#include "IddBridge.h"
|
||||||
#include "VideoEncoder.h"
|
#include "VideoEncoder.h"
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
@@ -7,15 +8,36 @@
|
|||||||
#include <thread>
|
#include <thread>
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
|
#include <windows.h>
|
||||||
|
|
||||||
int main(int argc, char* argv[]) {
|
int main(int argc, char* argv[]) {
|
||||||
std::string ipStr = "127.0.0.1";
|
std::string ipStr = "127.0.0.1";
|
||||||
int port = 8888;
|
int port = 8888;
|
||||||
std::string outputFileName = "";
|
std::string outputFileName = "";
|
||||||
|
std::string source = "screen";
|
||||||
|
int outputIndex = -1;
|
||||||
|
bool iddProducer = false;
|
||||||
|
int producerOutputIndex = -1;
|
||||||
|
|
||||||
if (argc > 1) ipStr = argv[1];
|
if (argc > 1) ipStr = argv[1];
|
||||||
if (argc > 2) port = std::stoi(argv[2]);
|
if (argc > 2) port = std::stoi(argv[2]);
|
||||||
if (argc > 3) outputFileName = argv[3];
|
if (argc > 3) outputFileName = argv[3];
|
||||||
|
for (int i = 4; i < argc; ++i) {
|
||||||
|
std::string arg = argv[i];
|
||||||
|
if (arg.rfind("--source=", 0) == 0) {
|
||||||
|
source = arg.substr(std::string("--source=").size());
|
||||||
|
} else if (arg.rfind("--output=", 0) == 0) {
|
||||||
|
try {
|
||||||
|
outputIndex = std::stoi(arg.substr(std::string("--output=").size()));
|
||||||
|
} catch (...) {}
|
||||||
|
} else if (arg == "--idd-producer") {
|
||||||
|
iddProducer = true;
|
||||||
|
} else if (arg.rfind("--producer-output=", 0) == 0) {
|
||||||
|
try {
|
||||||
|
producerOutputIndex = std::stoi(arg.substr(std::string("--producer-output=").size()));
|
||||||
|
} catch (...) {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Parse IPs
|
// Parse IPs
|
||||||
std::vector<std::string> ips;
|
std::vector<std::string> ips;
|
||||||
@@ -33,9 +55,19 @@ int main(int argc, char* argv[]) {
|
|||||||
std::cout << "Targets: ";
|
std::cout << "Targets: ";
|
||||||
for (const auto& ip : ips) std::cout << ip << " ";
|
for (const auto& ip : ips) std::cout << ip << " ";
|
||||||
std::cout << ", Port: " << port << std::endl;
|
std::cout << ", Port: " << port << std::endl;
|
||||||
|
std::cout << "Source: " << source << std::endl;
|
||||||
|
if (source == "screen" && outputIndex >= 0) {
|
||||||
|
std::cout << "Output Index: " << outputIndex << std::endl;
|
||||||
|
}
|
||||||
if (!outputFileName.empty()) {
|
if (!outputFileName.empty()) {
|
||||||
std::cout << "Output File: " << outputFileName << std::endl;
|
std::cout << "Output File: " << outputFileName << std::endl;
|
||||||
}
|
}
|
||||||
|
if (source == "idd" && iddProducer) {
|
||||||
|
std::cout << "IDD Producer enabled" << std::endl;
|
||||||
|
if (producerOutputIndex >= 0) {
|
||||||
|
std::cout << "Producer Output Index: " << producerOutputIndex << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Debug: Open file to save H.264 stream if filename is provided
|
// Debug: Open file to save H.264 stream if filename is provided
|
||||||
std::ofstream outFile;
|
std::ofstream outFile;
|
||||||
@@ -48,29 +80,96 @@ int main(int argc, char* argv[]) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::thread producerThread;
|
||||||
|
if (source == "idd" && iddProducer) {
|
||||||
|
producerThread = std::thread([producerOutputIndex]() {
|
||||||
|
ScreenCapture cap;
|
||||||
|
bool okCap = false;
|
||||||
|
if (producerOutputIndex >= 0) okCap = cap.InitializeWithOutputIndex(producerOutputIndex);
|
||||||
|
else okCap = cap.Initialize();
|
||||||
|
if (!okCap) return;
|
||||||
|
D3D11_TEXTURE2D_DESC desc = {};
|
||||||
|
ComPtr<ID3D11Texture2D> frame;
|
||||||
|
while (!cap.CaptureFrame(frame)) {
|
||||||
|
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||||
|
}
|
||||||
|
frame->GetDesc(&desc);
|
||||||
|
cap.ReleaseFrame();
|
||||||
|
D3D11_TEXTURE2D_DESC sdesc = {};
|
||||||
|
sdesc.Width = desc.Width;
|
||||||
|
sdesc.Height = desc.Height;
|
||||||
|
sdesc.MipLevels = 1;
|
||||||
|
sdesc.ArraySize = 1;
|
||||||
|
sdesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
||||||
|
sdesc.SampleDesc.Count = 1;
|
||||||
|
sdesc.Usage = D3D11_USAGE_STAGING;
|
||||||
|
sdesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
||||||
|
ComPtr<ID3D11Texture2D> staging;
|
||||||
|
cap.GetDevice()->CreateTexture2D(&sdesc, nullptr, &staging);
|
||||||
|
|
||||||
|
IddProducer producer;
|
||||||
|
if (!producer.Initialize()) return;
|
||||||
|
|
||||||
|
while (true) {
|
||||||
|
ComPtr<ID3D11Texture2D> tex;
|
||||||
|
if (cap.CaptureFrame(tex)) {
|
||||||
|
cap.GetContext()->CopyResource(staging.Get(), tex.Get());
|
||||||
|
D3D11_MAPPED_SUBRESOURCE mapped = {};
|
||||||
|
if (SUCCEEDED(cap.GetContext()->Map(staging.Get(), 0, D3D11_MAP_READ, 0, &mapped))) {
|
||||||
|
producer.SubmitFrame(mapped.pData, desc.Width, desc.Height, (uint32_t)mapped.RowPitch);
|
||||||
|
cap.GetContext()->Unmap(staging.Get(), 0);
|
||||||
|
}
|
||||||
|
cap.ReleaseFrame();
|
||||||
|
} else {
|
||||||
|
std::this_thread::sleep_for(std::chrono::milliseconds(5));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
bool ok = false;
|
||||||
ScreenCapture capture;
|
ScreenCapture capture;
|
||||||
if (!capture.Initialize()) {
|
IddBridge idd;
|
||||||
std::cerr << "Failed to initialize Screen Capture" << std::endl;
|
bool useIdd = (source == "idd");
|
||||||
|
if (useIdd) {
|
||||||
|
ok = idd.Initialize();
|
||||||
|
} else {
|
||||||
|
if (outputIndex >= 0) {
|
||||||
|
ok = capture.InitializeWithOutputIndex(outputIndex);
|
||||||
|
} else {
|
||||||
|
ok = capture.Initialize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!ok) {
|
||||||
|
std::cerr << "Failed to initialize capture source" << std::endl;
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get screen size
|
// Get screen size
|
||||||
D3D11_TEXTURE2D_DESC desc;
|
D3D11_TEXTURE2D_DESC desc;
|
||||||
ComPtr<ID3D11Texture2D> frame;
|
ComPtr<ID3D11Texture2D> frame;
|
||||||
// Capture one frame to get size
|
|
||||||
std::cout << "Waiting for first frame..." << std::endl;
|
std::cout << "Waiting for first frame..." << std::endl;
|
||||||
while (!capture.CaptureFrame(frame)) {
|
if (useIdd) {
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
while (!idd.CaptureFrame(frame)) {
|
||||||
|
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
while (!capture.CaptureFrame(frame)) {
|
||||||
|
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
frame->GetDesc(&desc);
|
frame->GetDesc(&desc);
|
||||||
capture.ReleaseFrame();
|
if (useIdd) {
|
||||||
|
idd.ReleaseFrame();
|
||||||
|
} else {
|
||||||
|
capture.ReleaseFrame();
|
||||||
|
}
|
||||||
|
|
||||||
int width = desc.Width;
|
int width = desc.Width;
|
||||||
int height = desc.Height;
|
int height = desc.Height;
|
||||||
std::cout << "Screen Size: " << width << "x" << height << std::endl;
|
std::cout << "Screen Size: " << width << "x" << height << std::endl;
|
||||||
|
|
||||||
VideoEncoder encoder;
|
VideoEncoder encoder;
|
||||||
if (!encoder.Initialize(capture.GetDevice(), width, height, 60, 4000000)) { // 4Mbps
|
if (!encoder.Initialize(useIdd ? idd.GetDevice() : capture.GetDevice(), width, height, 60, 4000000)) {
|
||||||
std::cerr << "Failed to initialize Video Encoder" << std::endl;
|
std::cerr << "Failed to initialize Video Encoder" << std::endl;
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
@@ -88,7 +187,24 @@ int main(int argc, char* argv[]) {
|
|||||||
|
|
||||||
while (true) {
|
while (true) {
|
||||||
ComPtr<ID3D11Texture2D> texture;
|
ComPtr<ID3D11Texture2D> texture;
|
||||||
if (capture.CaptureFrame(texture)) {
|
bool got = false;
|
||||||
|
if (useIdd) {
|
||||||
|
got = idd.CaptureFrame(texture);
|
||||||
|
} else {
|
||||||
|
got = capture.CaptureFrame(texture);
|
||||||
|
}
|
||||||
|
if (got) {
|
||||||
|
D3D11_TEXTURE2D_DESC tdesc = {};
|
||||||
|
texture->GetDesc(&tdesc);
|
||||||
|
if (tdesc.Width != (UINT)width || tdesc.Height != (UINT)height) {
|
||||||
|
std::cout << "Resolution changed: " << width << "x" << height << " -> " << tdesc.Width << "x" << tdesc.Height << std::endl;
|
||||||
|
width = (int)tdesc.Width;
|
||||||
|
height = (int)tdesc.Height;
|
||||||
|
if (!encoder.Reinitialize(width, height, 60, 4000000)) {
|
||||||
|
std::cerr << "Failed to reinitialize encoder on resolution change" << std::endl;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
std::vector<uint8_t> encodedData;
|
std::vector<uint8_t> encodedData;
|
||||||
bool isKeyFrame = false;
|
bool isKeyFrame = false;
|
||||||
|
|
||||||
@@ -106,7 +222,11 @@ int main(int argc, char* argv[]) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
capture.ReleaseFrame();
|
if (useIdd) {
|
||||||
|
idd.ReleaseFrame();
|
||||||
|
} else {
|
||||||
|
capture.ReleaseFrame();
|
||||||
|
}
|
||||||
|
|
||||||
frameCount++;
|
frameCount++;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user